mirror of
https://github.com/slendidev/lunar.git
synced 2025-12-18 13:09:51 +02:00
509 lines
12 KiB
C++
509 lines
12 KiB
C++
#include "Application.h"
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#include <algorithm>
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#include <cerrno>
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#include <cstdint>
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#include <fcntl.h>
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#include <iostream>
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#include <optional>
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#include <print>
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#include <stdexcept>
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#include <unistd.h>
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#include <SDL3/SDL_events.h>
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#include <SDL3/SDL_init.h>
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#include <SDL3/SDL_mouse.h>
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#include <SDL3/SDL_timer.h>
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#include <SDL3/SDL_video.h>
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#include <imgui_impl_sdl3.h>
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#include <imgui_impl_vulkan.h>
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#include <libinput.h>
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#include <libudev.h>
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#include <linux/input-event-codes.h>
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#include <smath.hpp>
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#include "Util.h"
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#include "VulkanRenderer.h"
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namespace {
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int open_restricted(char const *path, int flags, void * /*user_data*/)
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{
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int fd { open(path, flags | O_CLOEXEC) };
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return fd < 0 ? -errno : fd;
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}
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void close_restricted(int fd, void * /*user_data*/) { close(fd); }
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libinput_interface const g_libinput_interface {
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.open_restricted = open_restricted,
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.close_restricted = close_restricted,
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};
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auto linux_key_to_imgui(uint32_t keycode) -> std::optional<ImGuiKey>
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{
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switch (keycode) {
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case KEY_ESC:
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return ImGuiKey_Escape;
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case KEY_TAB:
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return ImGuiKey_Tab;
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case KEY_ENTER:
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return ImGuiKey_Enter;
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case KEY_BACKSPACE:
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return ImGuiKey_Backspace;
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case KEY_SPACE:
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return ImGuiKey_Space;
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case KEY_LEFTSHIFT:
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return ImGuiKey_LeftShift;
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case KEY_RIGHTSHIFT:
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return ImGuiKey_RightShift;
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case KEY_LEFTCTRL:
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return ImGuiKey_LeftCtrl;
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case KEY_RIGHTCTRL:
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return ImGuiKey_RightCtrl;
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case KEY_LEFTALT:
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return ImGuiKey_LeftAlt;
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case KEY_RIGHTALT:
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return ImGuiKey_RightAlt;
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case KEY_LEFTMETA:
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return ImGuiKey_LeftSuper;
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case KEY_RIGHTMETA:
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return ImGuiKey_RightSuper;
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case KEY_CAPSLOCK:
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return ImGuiKey_CapsLock;
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case KEY_NUMLOCK:
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return ImGuiKey_NumLock;
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case KEY_SCROLLLOCK:
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return ImGuiKey_ScrollLock;
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case KEY_UP:
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return ImGuiKey_UpArrow;
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case KEY_DOWN:
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return ImGuiKey_DownArrow;
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case KEY_LEFT:
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return ImGuiKey_LeftArrow;
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case KEY_RIGHT:
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return ImGuiKey_RightArrow;
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case KEY_HOME:
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return ImGuiKey_Home;
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case KEY_END:
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return ImGuiKey_End;
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case KEY_PAGEUP:
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return ImGuiKey_PageUp;
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case KEY_PAGEDOWN:
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return ImGuiKey_PageDown;
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case KEY_INSERT:
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return ImGuiKey_Insert;
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case KEY_DELETE:
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return ImGuiKey_Delete;
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case KEY_F1:
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return ImGuiKey_F1;
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case KEY_F2:
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return ImGuiKey_F2;
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case KEY_F3:
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return ImGuiKey_F3;
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case KEY_F4:
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return ImGuiKey_F4;
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case KEY_F5:
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return ImGuiKey_F5;
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case KEY_F6:
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return ImGuiKey_F6;
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case KEY_F7:
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return ImGuiKey_F7;
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case KEY_F8:
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return ImGuiKey_F8;
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case KEY_F9:
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return ImGuiKey_F9;
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case KEY_F10:
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return ImGuiKey_F10;
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case KEY_F11:
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return ImGuiKey_F11;
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case KEY_F12:
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return ImGuiKey_F12;
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case KEY_0:
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return ImGuiKey_0;
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case KEY_1:
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return ImGuiKey_1;
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case KEY_2:
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return ImGuiKey_2;
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case KEY_3:
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return ImGuiKey_3;
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case KEY_4:
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return ImGuiKey_4;
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case KEY_5:
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return ImGuiKey_5;
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case KEY_6:
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return ImGuiKey_6;
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case KEY_7:
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return ImGuiKey_7;
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case KEY_8:
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return ImGuiKey_8;
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case KEY_9:
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return ImGuiKey_9;
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case KEY_A:
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return ImGuiKey_A;
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case KEY_B:
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return ImGuiKey_B;
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case KEY_C:
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return ImGuiKey_C;
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case KEY_D:
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return ImGuiKey_D;
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case KEY_E:
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return ImGuiKey_E;
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case KEY_F:
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return ImGuiKey_F;
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case KEY_G:
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return ImGuiKey_G;
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case KEY_H:
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return ImGuiKey_H;
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case KEY_I:
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return ImGuiKey_I;
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case KEY_J:
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return ImGuiKey_J;
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case KEY_K:
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return ImGuiKey_K;
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case KEY_L:
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return ImGuiKey_L;
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case KEY_M:
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return ImGuiKey_M;
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case KEY_N:
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return ImGuiKey_N;
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case KEY_O:
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return ImGuiKey_O;
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case KEY_P:
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return ImGuiKey_P;
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case KEY_Q:
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return ImGuiKey_Q;
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case KEY_R:
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return ImGuiKey_R;
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case KEY_S:
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return ImGuiKey_S;
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case KEY_T:
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return ImGuiKey_T;
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case KEY_U:
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return ImGuiKey_U;
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case KEY_V:
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return ImGuiKey_V;
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case KEY_W:
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return ImGuiKey_W;
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case KEY_X:
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return ImGuiKey_X;
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case KEY_Y:
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return ImGuiKey_Y;
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case KEY_Z:
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return ImGuiKey_Z;
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default:
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return std::nullopt;
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}
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}
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} // namespace
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namespace Lunar {
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Application::Application()
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{
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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std::println(std::cerr, "Failed to initialize SDL.");
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throw std::runtime_error("App init fail");
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}
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m_window = SDL_CreateWindow(
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"Lunar", 1280, 720, SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE);
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if (!m_window) {
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m_logger.err("Failed to create SDL window");
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throw std::runtime_error("App init fail");
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}
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m_renderer = std::make_unique<VulkanRenderer>(m_window, m_logger);
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init_input();
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mouse_captured(true);
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m_logger.info("App init done!");
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m_renderer->set_antialiasing(VulkanRenderer::AntiAliasingKind::MSAA_4X);
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}
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Application::~Application()
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{
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m_renderer.reset();
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shutdown_input();
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SDL_DestroyWindow(m_window);
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SDL_Quit();
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m_logger.info("App destroy done!");
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}
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auto Application::run() -> void
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{
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SDL_Event e;
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ImGuiIO &io = ImGui::GetIO();
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io.IniFilename = nullptr;
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uint64_t last { 0 };
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float fps { 0.0f };
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while (m_running) {
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uint64_t now { SDL_GetTicks() };
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uint64_t dt { now - last };
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last = now;
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if (dt > 0)
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fps = 1000.0f / (float)dt;
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process_libinput_events();
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while (SDL_PollEvent(&e)) {
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bool forward_to_imgui { false };
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if (e.type == SDL_EVENT_QUIT) {
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m_running = false;
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} else if (e.type == SDL_EVENT_WINDOW_RESIZED) {
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int width {}, height {};
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SDL_GetWindowSize(m_window, &width, &height);
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m_renderer->resize(static_cast<uint32_t>(width),
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static_cast<uint32_t>(height));
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clamp_mouse_to_window(width, height);
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forward_to_imgui = true;
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} else if (e.type == SDL_EVENT_MOUSE_MOTION) {
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m_mouse_x = e.motion.x;
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m_mouse_y = e.motion.y;
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forward_to_imgui = true;
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} else if (e.type == SDL_EVENT_MOUSE_BUTTON_DOWN
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|| e.type == SDL_EVENT_MOUSE_BUTTON_UP) {
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m_mouse_x = e.button.x;
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m_mouse_y = e.button.y;
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forward_to_imgui = true;
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} else if (e.type == SDL_EVENT_MOUSE_WHEEL) {
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m_mouse_x = e.wheel.mouse_x;
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m_mouse_y = e.wheel.mouse_y;
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forward_to_imgui = true;
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}
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if (forward_to_imgui)
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ImGui_ImplSDL3_ProcessEvent(&e);
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}
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ImGui_ImplSDL3_NewFrame();
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ImGui_ImplVulkan_NewFrame();
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ImGui::NewFrame();
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if (m_show_imgui) {
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ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
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ImGui::ShowDemoWindow();
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ImGui::SetNextWindowSize({ 100, 50 });
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ImGui::SetNextWindowPos({ 0, 0 });
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4 { 0, 0, 0, 0.5f });
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if (ImGui::Begin("Debug Info", nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize)) {
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defer(ImGui::End());
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ImGui::Text("%s", std::format("FPS: {:.2f}", fps).c_str());
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}
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ImGui::PopStyleColor();
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ImGui::SetNextWindowSize({ 300, -1 }, ImGuiCond_Once);
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if (ImGui::Begin("Fun menu")) {
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defer(ImGui::End());
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static std::array<char const *, 4> const aa_items {
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"None",
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"MSAA 2X",
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"MSAA 4X",
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"MSAA 8X",
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};
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int selected_item {
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static_cast<int>(m_renderer->antialiasing()),
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};
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if (ImGui::Combo("Antialiasing", &selected_item,
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aa_items.data(), aa_items.size())) {
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m_renderer->set_antialiasing(
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static_cast<VulkanRenderer::AntiAliasingKind>(
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selected_item));
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}
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}
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}
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ImGui::Render();
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m_renderer->render([&](VulkanRenderer::GL &gl) {
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auto view { smath::matrix_look_at(smath::Vec3 { 0.0f, 0.0f, 3.0f },
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smath::Vec3 { 0.0f, 0.0f, 0.0f },
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smath::Vec3 { 0.0f, 1.0f, 0.0f }, false) };
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auto const draw_extent = m_renderer->draw_extent();
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auto const aspect = draw_extent.height == 0
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? 1.0f
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: static_cast<float>(draw_extent.width)
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/ static_cast<float>(draw_extent.height);
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auto projection { smath::matrix_perspective(
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smath::deg(70.0f), aspect, 0.1f, 10000.0f) };
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projection[1][1] *= -1;
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auto view_projection { projection * view };
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auto rect_model { smath::scale(
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smath::translate(smath::Vec3 { 0.0f, 0.0f, -5.0f }),
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smath::Vec3 { 5.0f, 5.0f, 1.0f }) };
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gl.set_transform(view_projection * rect_model);
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gl.set_texture();
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auto const &meshes { m_renderer->test_meshes() };
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if (meshes.size() > 2 && !meshes[2]->surfaces.empty()) {
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auto const &surface = meshes[2]->surfaces[0];
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gl.draw_mesh(meshes[2]->mesh_buffers, view_projection,
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surface.count, surface.start_index);
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}
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gl.set_texture(&m_renderer->white_texture());
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gl.begin(VulkanRenderer::GL::GeometryKind::Quads);
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gl.color(smath::Vec3 { 0.0f, 0.0f, 0.0f });
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gl.uv(smath::Vec2 { 1.0f, 1.0f });
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gl.vert(smath::Vec3 { 0.5f, -0.5f, 0.0f });
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gl.color(smath::Vec3 { 0.5f, 0.5f, 0.5f });
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gl.uv(smath::Vec2 { 1.0f, 0.0f });
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gl.vert(smath::Vec3 { 0.5f, 0.5f, 0.0f });
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gl.color(smath::Vec3 { 1.0f, 0.0f, 0.0f });
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gl.uv(smath::Vec2 { 0.0f, 1.0f });
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gl.vert(smath::Vec3 { -0.5f, -0.5f, 0.0f });
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gl.color(smath::Vec3 { 0.0f, 1.0f, 0.0f });
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gl.uv(smath::Vec2 { 0.0f, 0.0f });
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gl.vert(smath::Vec3 { -0.5f, 0.5f, 0.0f });
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gl.end();
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gl.draw_rectangle({ -0.5f, 0.5f }, { 0.5f, 0.5f });
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gl.draw_rectangle(
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{ 0, 0.5f }, { 0.5f, 0.5f }, { Colors::TEAL, 1.0f });
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});
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}
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}
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auto Application::init_input() -> void
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{
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m_udev = udev_new();
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if (!m_udev) {
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m_logger.err("Failed to create udev context");
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throw std::runtime_error("App init fail");
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}
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m_libinput
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= libinput_udev_create_context(&g_libinput_interface, this, m_udev);
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if (!m_libinput) {
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m_logger.err("Failed to create libinput context");
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shutdown_input();
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throw std::runtime_error("App init fail");
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}
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if (libinput_udev_assign_seat(m_libinput, "seat0") != 0) {
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m_logger.err("Failed to assign libinput seat");
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shutdown_input();
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throw std::runtime_error("App init fail");
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}
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int width {}, height {};
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SDL_GetWindowSize(m_window, &width, &height);
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float mouse_x {}, mouse_y {};
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SDL_GetMouseState(&mouse_x, &mouse_y);
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m_mouse_x = mouse_x;
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m_mouse_y = mouse_y;
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ImGui::GetIO().AddMousePosEvent(
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static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
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}
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auto Application::shutdown_input() -> void
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{
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if (m_libinput) {
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libinput_unref(m_libinput);
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m_libinput = nullptr;
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}
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if (m_udev) {
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udev_unref(m_udev);
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m_udev = nullptr;
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}
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}
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auto Application::process_libinput_events() -> void
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{
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if (!m_libinput)
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return;
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if (int const rc { libinput_dispatch(m_libinput) }; rc != 0) {
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m_logger.err("libinput_dispatch failed ({})", rc);
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return;
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}
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for (libinput_event *event { libinput_get_event(m_libinput) };
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event != nullptr; event = libinput_get_event(m_libinput)) {
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switch (libinput_event_get_type(event)) {
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case LIBINPUT_EVENT_KEYBOARD_KEY:
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handle_keyboard_event(libinput_event_get_keyboard_event(event));
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break;
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default:
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break;
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}
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libinput_event_destroy(event);
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}
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}
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auto Application::handle_keyboard_event(libinput_event_keyboard *event) -> void
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{
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uint32_t const key { libinput_event_keyboard_get_key(event) };
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auto const state { libinput_event_keyboard_get_key_state(event) };
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bool const pressed { state == LIBINPUT_KEY_STATE_PRESSED };
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if (key == KEY_LEFTCTRL || key == KEY_RIGHTCTRL) {
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if (pressed) {
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++m_ctrl_pressed_count;
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} else if (m_ctrl_pressed_count > 0) {
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--m_ctrl_pressed_count;
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}
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}
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if (pressed && key == KEY_F11 && m_ctrl_pressed_count > 0) {
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mouse_captured(!mouse_captured());
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m_show_imgui = !mouse_captured();
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}
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if (auto imgui_key { linux_key_to_imgui(key) }) {
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ImGui::GetIO().AddKeyEvent(*imgui_key, pressed);
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}
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}
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auto Application::clamp_mouse_to_window(int width, int height) -> void
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{
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double const max_x { std::max(0.0, static_cast<double>(width - 1)) };
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double const max_y { std::max(0.0, static_cast<double>(height - 1)) };
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m_mouse_x = std::clamp(m_mouse_x, 0.0, max_x);
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m_mouse_y = std::clamp(m_mouse_y, 0.0, max_y);
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ImGui::GetIO().AddMousePosEvent(
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static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
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}
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auto Application::mouse_captured(bool new_state) -> void
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{
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if (!SDL_SetWindowRelativeMouseMode(m_window, new_state)) {
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m_logger.err("Failed to capture mouse");
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return;
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}
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m_mouse_captured = new_state;
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}
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} // namespace Lunar
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