Files
lunar/src/Application.cpp
Slendi 4d9e1f03b0 Fun menu :3
Signed-off-by: Slendi <slendi@socopon.com>
2025-12-17 21:42:59 +02:00

509 lines
12 KiB
C++

#include "Application.h"
#include <algorithm>
#include <cerrno>
#include <cstdint>
#include <fcntl.h>
#include <iostream>
#include <optional>
#include <print>
#include <stdexcept>
#include <unistd.h>
#include <SDL3/SDL_events.h>
#include <SDL3/SDL_init.h>
#include <SDL3/SDL_mouse.h>
#include <SDL3/SDL_timer.h>
#include <SDL3/SDL_video.h>
#include <imgui_impl_sdl3.h>
#include <imgui_impl_vulkan.h>
#include <libinput.h>
#include <libudev.h>
#include <linux/input-event-codes.h>
#include <smath.hpp>
#include "Util.h"
#include "VulkanRenderer.h"
namespace {
int open_restricted(char const *path, int flags, void * /*user_data*/)
{
int fd { open(path, flags | O_CLOEXEC) };
return fd < 0 ? -errno : fd;
}
void close_restricted(int fd, void * /*user_data*/) { close(fd); }
libinput_interface const g_libinput_interface {
.open_restricted = open_restricted,
.close_restricted = close_restricted,
};
auto linux_key_to_imgui(uint32_t keycode) -> std::optional<ImGuiKey>
{
switch (keycode) {
case KEY_ESC:
return ImGuiKey_Escape;
case KEY_TAB:
return ImGuiKey_Tab;
case KEY_ENTER:
return ImGuiKey_Enter;
case KEY_BACKSPACE:
return ImGuiKey_Backspace;
case KEY_SPACE:
return ImGuiKey_Space;
case KEY_LEFTSHIFT:
return ImGuiKey_LeftShift;
case KEY_RIGHTSHIFT:
return ImGuiKey_RightShift;
case KEY_LEFTCTRL:
return ImGuiKey_LeftCtrl;
case KEY_RIGHTCTRL:
return ImGuiKey_RightCtrl;
case KEY_LEFTALT:
return ImGuiKey_LeftAlt;
case KEY_RIGHTALT:
return ImGuiKey_RightAlt;
case KEY_LEFTMETA:
return ImGuiKey_LeftSuper;
case KEY_RIGHTMETA:
return ImGuiKey_RightSuper;
case KEY_CAPSLOCK:
return ImGuiKey_CapsLock;
case KEY_NUMLOCK:
return ImGuiKey_NumLock;
case KEY_SCROLLLOCK:
return ImGuiKey_ScrollLock;
case KEY_UP:
return ImGuiKey_UpArrow;
case KEY_DOWN:
return ImGuiKey_DownArrow;
case KEY_LEFT:
return ImGuiKey_LeftArrow;
case KEY_RIGHT:
return ImGuiKey_RightArrow;
case KEY_HOME:
return ImGuiKey_Home;
case KEY_END:
return ImGuiKey_End;
case KEY_PAGEUP:
return ImGuiKey_PageUp;
case KEY_PAGEDOWN:
return ImGuiKey_PageDown;
case KEY_INSERT:
return ImGuiKey_Insert;
case KEY_DELETE:
return ImGuiKey_Delete;
case KEY_F1:
return ImGuiKey_F1;
case KEY_F2:
return ImGuiKey_F2;
case KEY_F3:
return ImGuiKey_F3;
case KEY_F4:
return ImGuiKey_F4;
case KEY_F5:
return ImGuiKey_F5;
case KEY_F6:
return ImGuiKey_F6;
case KEY_F7:
return ImGuiKey_F7;
case KEY_F8:
return ImGuiKey_F8;
case KEY_F9:
return ImGuiKey_F9;
case KEY_F10:
return ImGuiKey_F10;
case KEY_F11:
return ImGuiKey_F11;
case KEY_F12:
return ImGuiKey_F12;
case KEY_0:
return ImGuiKey_0;
case KEY_1:
return ImGuiKey_1;
case KEY_2:
return ImGuiKey_2;
case KEY_3:
return ImGuiKey_3;
case KEY_4:
return ImGuiKey_4;
case KEY_5:
return ImGuiKey_5;
case KEY_6:
return ImGuiKey_6;
case KEY_7:
return ImGuiKey_7;
case KEY_8:
return ImGuiKey_8;
case KEY_9:
return ImGuiKey_9;
case KEY_A:
return ImGuiKey_A;
case KEY_B:
return ImGuiKey_B;
case KEY_C:
return ImGuiKey_C;
case KEY_D:
return ImGuiKey_D;
case KEY_E:
return ImGuiKey_E;
case KEY_F:
return ImGuiKey_F;
case KEY_G:
return ImGuiKey_G;
case KEY_H:
return ImGuiKey_H;
case KEY_I:
return ImGuiKey_I;
case KEY_J:
return ImGuiKey_J;
case KEY_K:
return ImGuiKey_K;
case KEY_L:
return ImGuiKey_L;
case KEY_M:
return ImGuiKey_M;
case KEY_N:
return ImGuiKey_N;
case KEY_O:
return ImGuiKey_O;
case KEY_P:
return ImGuiKey_P;
case KEY_Q:
return ImGuiKey_Q;
case KEY_R:
return ImGuiKey_R;
case KEY_S:
return ImGuiKey_S;
case KEY_T:
return ImGuiKey_T;
case KEY_U:
return ImGuiKey_U;
case KEY_V:
return ImGuiKey_V;
case KEY_W:
return ImGuiKey_W;
case KEY_X:
return ImGuiKey_X;
case KEY_Y:
return ImGuiKey_Y;
case KEY_Z:
return ImGuiKey_Z;
default:
return std::nullopt;
}
}
} // namespace
namespace Lunar {
Application::Application()
{
if (!SDL_Init(SDL_INIT_VIDEO)) {
std::println(std::cerr, "Failed to initialize SDL.");
throw std::runtime_error("App init fail");
}
m_window = SDL_CreateWindow(
"Lunar", 1280, 720, SDL_WINDOW_VULKAN | SDL_WINDOW_RESIZABLE);
if (!m_window) {
m_logger.err("Failed to create SDL window");
throw std::runtime_error("App init fail");
}
m_renderer = std::make_unique<VulkanRenderer>(m_window, m_logger);
init_input();
mouse_captured(true);
m_logger.info("App init done!");
m_renderer->set_antialiasing(VulkanRenderer::AntiAliasingKind::MSAA_4X);
}
Application::~Application()
{
m_renderer.reset();
shutdown_input();
SDL_DestroyWindow(m_window);
SDL_Quit();
m_logger.info("App destroy done!");
}
auto Application::run() -> void
{
SDL_Event e;
ImGuiIO &io = ImGui::GetIO();
io.IniFilename = nullptr;
uint64_t last { 0 };
float fps { 0.0f };
while (m_running) {
uint64_t now { SDL_GetTicks() };
uint64_t dt { now - last };
last = now;
if (dt > 0)
fps = 1000.0f / (float)dt;
process_libinput_events();
while (SDL_PollEvent(&e)) {
bool forward_to_imgui { false };
if (e.type == SDL_EVENT_QUIT) {
m_running = false;
} else if (e.type == SDL_EVENT_WINDOW_RESIZED) {
int width {}, height {};
SDL_GetWindowSize(m_window, &width, &height);
m_renderer->resize(static_cast<uint32_t>(width),
static_cast<uint32_t>(height));
clamp_mouse_to_window(width, height);
forward_to_imgui = true;
} else if (e.type == SDL_EVENT_MOUSE_MOTION) {
m_mouse_x = e.motion.x;
m_mouse_y = e.motion.y;
forward_to_imgui = true;
} else if (e.type == SDL_EVENT_MOUSE_BUTTON_DOWN
|| e.type == SDL_EVENT_MOUSE_BUTTON_UP) {
m_mouse_x = e.button.x;
m_mouse_y = e.button.y;
forward_to_imgui = true;
} else if (e.type == SDL_EVENT_MOUSE_WHEEL) {
m_mouse_x = e.wheel.mouse_x;
m_mouse_y = e.wheel.mouse_y;
forward_to_imgui = true;
}
if (forward_to_imgui)
ImGui_ImplSDL3_ProcessEvent(&e);
}
ImGui_ImplSDL3_NewFrame();
ImGui_ImplVulkan_NewFrame();
ImGui::NewFrame();
if (m_show_imgui) {
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
ImGui::ShowDemoWindow();
ImGui::SetNextWindowSize({ 100, 50 });
ImGui::SetNextWindowPos({ 0, 0 });
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4 { 0, 0, 0, 0.5f });
if (ImGui::Begin("Debug Info", nullptr,
ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize)) {
defer(ImGui::End());
ImGui::Text("%s", std::format("FPS: {:.2f}", fps).c_str());
}
ImGui::PopStyleColor();
ImGui::SetNextWindowSize({ 300, -1 }, ImGuiCond_Once);
if (ImGui::Begin("Fun menu")) {
defer(ImGui::End());
static std::array<char const *, 4> const aa_items {
"None",
"MSAA 2X",
"MSAA 4X",
"MSAA 8X",
};
int selected_item {
static_cast<int>(m_renderer->antialiasing()),
};
if (ImGui::Combo("Antialiasing", &selected_item,
aa_items.data(), aa_items.size())) {
m_renderer->set_antialiasing(
static_cast<VulkanRenderer::AntiAliasingKind>(
selected_item));
}
}
}
ImGui::Render();
m_renderer->render([&](VulkanRenderer::GL &gl) {
auto view { smath::matrix_look_at(smath::Vec3 { 0.0f, 0.0f, 3.0f },
smath::Vec3 { 0.0f, 0.0f, 0.0f },
smath::Vec3 { 0.0f, 1.0f, 0.0f }, false) };
auto const draw_extent = m_renderer->draw_extent();
auto const aspect = draw_extent.height == 0
? 1.0f
: static_cast<float>(draw_extent.width)
/ static_cast<float>(draw_extent.height);
auto projection { smath::matrix_perspective(
smath::deg(70.0f), aspect, 0.1f, 10000.0f) };
projection[1][1] *= -1;
auto view_projection { projection * view };
auto rect_model { smath::scale(
smath::translate(smath::Vec3 { 0.0f, 0.0f, -5.0f }),
smath::Vec3 { 5.0f, 5.0f, 1.0f }) };
gl.set_transform(view_projection * rect_model);
gl.set_texture();
auto const &meshes { m_renderer->test_meshes() };
if (meshes.size() > 2 && !meshes[2]->surfaces.empty()) {
auto const &surface = meshes[2]->surfaces[0];
gl.draw_mesh(meshes[2]->mesh_buffers, view_projection,
surface.count, surface.start_index);
}
gl.set_texture(&m_renderer->white_texture());
gl.begin(VulkanRenderer::GL::GeometryKind::Quads);
gl.color(smath::Vec3 { 0.0f, 0.0f, 0.0f });
gl.uv(smath::Vec2 { 1.0f, 1.0f });
gl.vert(smath::Vec3 { 0.5f, -0.5f, 0.0f });
gl.color(smath::Vec3 { 0.5f, 0.5f, 0.5f });
gl.uv(smath::Vec2 { 1.0f, 0.0f });
gl.vert(smath::Vec3 { 0.5f, 0.5f, 0.0f });
gl.color(smath::Vec3 { 1.0f, 0.0f, 0.0f });
gl.uv(smath::Vec2 { 0.0f, 1.0f });
gl.vert(smath::Vec3 { -0.5f, -0.5f, 0.0f });
gl.color(smath::Vec3 { 0.0f, 1.0f, 0.0f });
gl.uv(smath::Vec2 { 0.0f, 0.0f });
gl.vert(smath::Vec3 { -0.5f, 0.5f, 0.0f });
gl.end();
gl.draw_rectangle({ -0.5f, 0.5f }, { 0.5f, 0.5f });
gl.draw_rectangle(
{ 0, 0.5f }, { 0.5f, 0.5f }, { Colors::TEAL, 1.0f });
});
}
}
auto Application::init_input() -> void
{
m_udev = udev_new();
if (!m_udev) {
m_logger.err("Failed to create udev context");
throw std::runtime_error("App init fail");
}
m_libinput
= libinput_udev_create_context(&g_libinput_interface, this, m_udev);
if (!m_libinput) {
m_logger.err("Failed to create libinput context");
shutdown_input();
throw std::runtime_error("App init fail");
}
if (libinput_udev_assign_seat(m_libinput, "seat0") != 0) {
m_logger.err("Failed to assign libinput seat");
shutdown_input();
throw std::runtime_error("App init fail");
}
int width {}, height {};
SDL_GetWindowSize(m_window, &width, &height);
float mouse_x {}, mouse_y {};
SDL_GetMouseState(&mouse_x, &mouse_y);
m_mouse_x = mouse_x;
m_mouse_y = mouse_y;
ImGui::GetIO().AddMousePosEvent(
static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
}
auto Application::shutdown_input() -> void
{
if (m_libinput) {
libinput_unref(m_libinput);
m_libinput = nullptr;
}
if (m_udev) {
udev_unref(m_udev);
m_udev = nullptr;
}
}
auto Application::process_libinput_events() -> void
{
if (!m_libinput)
return;
if (int const rc { libinput_dispatch(m_libinput) }; rc != 0) {
m_logger.err("libinput_dispatch failed ({})", rc);
return;
}
for (libinput_event *event { libinput_get_event(m_libinput) };
event != nullptr; event = libinput_get_event(m_libinput)) {
switch (libinput_event_get_type(event)) {
case LIBINPUT_EVENT_KEYBOARD_KEY:
handle_keyboard_event(libinput_event_get_keyboard_event(event));
break;
default:
break;
}
libinput_event_destroy(event);
}
}
auto Application::handle_keyboard_event(libinput_event_keyboard *event) -> void
{
uint32_t const key { libinput_event_keyboard_get_key(event) };
auto const state { libinput_event_keyboard_get_key_state(event) };
bool const pressed { state == LIBINPUT_KEY_STATE_PRESSED };
if (key == KEY_LEFTCTRL || key == KEY_RIGHTCTRL) {
if (pressed) {
++m_ctrl_pressed_count;
} else if (m_ctrl_pressed_count > 0) {
--m_ctrl_pressed_count;
}
}
if (pressed && key == KEY_F11 && m_ctrl_pressed_count > 0) {
mouse_captured(!mouse_captured());
m_show_imgui = !mouse_captured();
}
if (auto imgui_key { linux_key_to_imgui(key) }) {
ImGui::GetIO().AddKeyEvent(*imgui_key, pressed);
}
}
auto Application::clamp_mouse_to_window(int width, int height) -> void
{
double const max_x { std::max(0.0, static_cast<double>(width - 1)) };
double const max_y { std::max(0.0, static_cast<double>(height - 1)) };
m_mouse_x = std::clamp(m_mouse_x, 0.0, max_x);
m_mouse_y = std::clamp(m_mouse_y, 0.0, max_y);
ImGui::GetIO().AddMousePosEvent(
static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
}
auto Application::mouse_captured(bool new_state) -> void
{
if (!SDL_SetWindowRelativeMouseMode(m_window, new_state)) {
m_logger.err("Failed to capture mouse");
return;
}
m_mouse_captured = new_state;
}
} // namespace Lunar