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https://github.com/slendidev/lunar.git
synced 2025-12-13 03:49:51 +02:00
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4 Commits
a1061c873a
...
608dc583be
| Author | SHA1 | Date | |
|---|---|---|---|
| 608dc583be | |||
| c7283c8faf | |||
| 054a196b13 | |||
| c856e0414c |
14
meson.build
14
meson.build
@@ -23,6 +23,8 @@ vulkan_dep = dependency('vulkan')
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openxr_dep = dependency('openxr')
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zlib_dep = dependency('zlib')
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sdl3_dep = dependency('sdl3')
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libinput_dep = dependency('libinput')
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libudev_dep = dependency('libudev')
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imgui_src = files(
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'thirdparty/imgui/imgui.cpp',
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'thirdparty/imgui/imgui_draw.cpp',
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@@ -71,6 +73,15 @@ add_project_arguments(
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'-Wno-switch-enum',
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'-Wno-sign-conversion',
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'-Wno-documentation',
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||||
'-Wno-float-equal',
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||||
'-Wno-cast-function-type-strict',
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||||
'-Wno-exit-time-destructors',
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'-Wno-zero-as-null-pointer-constant',
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'-Wno-unused-macros',
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'-Wno-suggest-override',
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'-Wno-macro-redefined',
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'-DVULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE',
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'-DVULKAN_HPP_DISPATCH_LOADER_DYNAMIC=1',
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],
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language : 'cpp'
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)
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@@ -111,6 +122,7 @@ exe = executable('vr-compositor',
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'src/DescriptorAllocator.cpp',
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'src/GraphicsPipelineBuilder.cpp',
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'src/DescriptorAllocatorGrowable.cpp',
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'src/Pipeline.cpp',
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'src/Loader.cpp',
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||||
'src/DescriptorWriter.cpp',
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||||
'src/VulkanRenderer.cpp',
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@@ -130,6 +142,8 @@ exe = executable('vr-compositor',
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zlib_dep,
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sdl3_dep,
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fastgltf_dep,
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libinput_dep,
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libudev_dep,
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],
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cpp_args: [
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'--embed-dir=' + join_paths(meson.project_build_root(), 'shaders')
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@@ -19,6 +19,7 @@ shader_sources = files(
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'triangle.vert',
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'triangle_mesh.frag',
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'triangle_mesh.vert',
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'tex_image.frag',
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)
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spirv_shaders = []
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13
shaders/tex_image.frag
Normal file
13
shaders/tex_image.frag
Normal file
@@ -0,0 +1,13 @@
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#version 450
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layout (location = 0) in vec3 in_color;
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layout (location = 1) in vec2 in_uv;
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layout (location = 0) out vec4 out_frag_color;
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layout (set = 0, binding = 0) uniform sampler2D tex;
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void main() {
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out_frag_color = texture(tex, in_uv) * vec4(in_color, 1.0f);
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}
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||||
@@ -2,7 +2,7 @@
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#extension GL_EXT_buffer_reference : require
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layout (location = 0) out vec3 out_color;
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layout (location = 1) out vec3 out_uv;
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layout (location = 1) out vec2 out_uv;
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struct Vertex {
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vec3 position;
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||||
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||||
@@ -1,20 +1,204 @@
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#include "Application.h"
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#include <algorithm>
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#include <cerrno>
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#include <cstdint>
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#include <fcntl.h>
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#include <iostream>
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#include <optional>
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#include <print>
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#include <stdexcept>
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#include <unistd.h>
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#include <SDL3/SDL_events.h>
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#include <SDL3/SDL_init.h>
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#include <SDL3/SDL_mouse.h>
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#include <SDL3/SDL_timer.h>
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#include <SDL3/SDL_video.h>
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#include <imgui_impl_sdl3.h>
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#include <imgui_impl_vulkan.h>
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#include <libinput.h>
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#include <libudev.h>
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#include <linux/input-event-codes.h>
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#include "Util.h"
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#include "VulkanRenderer.h"
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namespace {
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int open_restricted(char const *path, int flags, void * /*user_data*/)
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{
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int fd { open(path, flags | O_CLOEXEC) };
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return fd < 0 ? -errno : fd;
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}
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||||
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void close_restricted(int fd, void * /*user_data*/) { close(fd); }
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||||
|
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libinput_interface const g_libinput_interface {
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.open_restricted = open_restricted,
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.close_restricted = close_restricted,
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};
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auto linux_key_to_imgui(uint32_t keycode) -> std::optional<ImGuiKey>
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{
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switch (keycode) {
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case KEY_ESC:
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return ImGuiKey_Escape;
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case KEY_TAB:
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return ImGuiKey_Tab;
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case KEY_ENTER:
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return ImGuiKey_Enter;
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case KEY_BACKSPACE:
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return ImGuiKey_Backspace;
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case KEY_SPACE:
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return ImGuiKey_Space;
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case KEY_LEFTSHIFT:
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return ImGuiKey_LeftShift;
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case KEY_RIGHTSHIFT:
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return ImGuiKey_RightShift;
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case KEY_LEFTCTRL:
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return ImGuiKey_LeftCtrl;
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case KEY_RIGHTCTRL:
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return ImGuiKey_RightCtrl;
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case KEY_LEFTALT:
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return ImGuiKey_LeftAlt;
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case KEY_RIGHTALT:
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return ImGuiKey_RightAlt;
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case KEY_LEFTMETA:
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return ImGuiKey_LeftSuper;
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case KEY_RIGHTMETA:
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return ImGuiKey_RightSuper;
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case KEY_CAPSLOCK:
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return ImGuiKey_CapsLock;
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case KEY_NUMLOCK:
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return ImGuiKey_NumLock;
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case KEY_SCROLLLOCK:
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return ImGuiKey_ScrollLock;
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case KEY_UP:
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return ImGuiKey_UpArrow;
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case KEY_DOWN:
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return ImGuiKey_DownArrow;
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case KEY_LEFT:
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return ImGuiKey_LeftArrow;
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case KEY_RIGHT:
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return ImGuiKey_RightArrow;
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case KEY_HOME:
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return ImGuiKey_Home;
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case KEY_END:
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return ImGuiKey_End;
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case KEY_PAGEUP:
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return ImGuiKey_PageUp;
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case KEY_PAGEDOWN:
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return ImGuiKey_PageDown;
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case KEY_INSERT:
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return ImGuiKey_Insert;
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case KEY_DELETE:
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return ImGuiKey_Delete;
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case KEY_F1:
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return ImGuiKey_F1;
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case KEY_F2:
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return ImGuiKey_F2;
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||||
case KEY_F3:
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return ImGuiKey_F3;
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case KEY_F4:
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return ImGuiKey_F4;
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case KEY_F5:
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||||
return ImGuiKey_F5;
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case KEY_F6:
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return ImGuiKey_F6;
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case KEY_F7:
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return ImGuiKey_F7;
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case KEY_F8:
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return ImGuiKey_F8;
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||||
case KEY_F9:
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return ImGuiKey_F9;
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case KEY_F10:
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return ImGuiKey_F10;
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||||
case KEY_F11:
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return ImGuiKey_F11;
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case KEY_F12:
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return ImGuiKey_F12;
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case KEY_0:
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||||
return ImGuiKey_0;
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||||
case KEY_1:
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||||
return ImGuiKey_1;
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case KEY_2:
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return ImGuiKey_2;
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case KEY_3:
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return ImGuiKey_3;
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||||
case KEY_4:
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||||
return ImGuiKey_4;
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||||
case KEY_5:
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return ImGuiKey_5;
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||||
case KEY_6:
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||||
return ImGuiKey_6;
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||||
case KEY_7:
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||||
return ImGuiKey_7;
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||||
case KEY_8:
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||||
return ImGuiKey_8;
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||||
case KEY_9:
|
||||
return ImGuiKey_9;
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||||
case KEY_A:
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return ImGuiKey_A;
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case KEY_B:
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||||
return ImGuiKey_B;
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||||
case KEY_C:
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||||
return ImGuiKey_C;
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||||
case KEY_D:
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||||
return ImGuiKey_D;
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||||
case KEY_E:
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return ImGuiKey_E;
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||||
case KEY_F:
|
||||
return ImGuiKey_F;
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||||
case KEY_G:
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||||
return ImGuiKey_G;
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case KEY_H:
|
||||
return ImGuiKey_H;
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||||
case KEY_I:
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||||
return ImGuiKey_I;
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||||
case KEY_J:
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||||
return ImGuiKey_J;
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||||
case KEY_K:
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||||
return ImGuiKey_K;
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||||
case KEY_L:
|
||||
return ImGuiKey_L;
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||||
case KEY_M:
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return ImGuiKey_M;
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||||
case KEY_N:
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||||
return ImGuiKey_N;
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||||
case KEY_O:
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||||
return ImGuiKey_O;
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||||
case KEY_P:
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return ImGuiKey_P;
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||||
case KEY_Q:
|
||||
return ImGuiKey_Q;
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||||
case KEY_R:
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return ImGuiKey_R;
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case KEY_S:
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return ImGuiKey_S;
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case KEY_T:
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return ImGuiKey_T;
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case KEY_U:
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return ImGuiKey_U;
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case KEY_V:
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return ImGuiKey_V;
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case KEY_W:
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return ImGuiKey_W;
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case KEY_X:
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return ImGuiKey_X;
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case KEY_Y:
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return ImGuiKey_Y;
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||||
case KEY_Z:
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return ImGuiKey_Z;
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default:
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return std::nullopt;
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}
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}
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} // namespace
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namespace Lunar {
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Application::Application()
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@@ -33,6 +217,8 @@ Application::Application()
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m_renderer = std::make_unique<VulkanRenderer>(m_window, m_logger);
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init_input();
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mouse_captured(true);
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m_logger.info("App init done!");
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@@ -42,6 +228,8 @@ Application::~Application()
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{
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m_renderer.reset();
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shutdown_input();
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SDL_DestroyWindow(m_window);
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SDL_Quit();
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@@ -65,7 +253,10 @@ auto Application::run() -> void
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if (dt > 0)
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fps = 1000.0f / (float)dt;
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|
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process_libinput_events();
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while (SDL_PollEvent(&e)) {
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bool forward_to_imgui { false };
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if (e.type == SDL_EVENT_QUIT) {
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m_running = false;
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} else if (e.type == SDL_EVENT_WINDOW_RESIZED) {
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@@ -73,14 +264,25 @@ auto Application::run() -> void
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SDL_GetWindowSize(m_window, &width, &height);
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m_renderer->resize(static_cast<uint32_t>(width),
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static_cast<uint32_t>(height));
|
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} else if (e.type == SDL_EVENT_KEY_DOWN && e.key.repeat == false) {
|
||||
if (e.key.key == SDLK_F11 && e.key.mod & SDL_KMOD_LCTRL) {
|
||||
mouse_captured(!mouse_captured());
|
||||
m_show_imgui = !mouse_captured();
|
||||
}
|
||||
clamp_mouse_to_window(width, height);
|
||||
forward_to_imgui = true;
|
||||
} else if (e.type == SDL_EVENT_MOUSE_MOTION) {
|
||||
m_mouse_x = e.motion.x;
|
||||
m_mouse_y = e.motion.y;
|
||||
forward_to_imgui = true;
|
||||
} else if (e.type == SDL_EVENT_MOUSE_BUTTON_DOWN
|
||||
|| e.type == SDL_EVENT_MOUSE_BUTTON_UP) {
|
||||
m_mouse_x = e.button.x;
|
||||
m_mouse_y = e.button.y;
|
||||
forward_to_imgui = true;
|
||||
} else if (e.type == SDL_EVENT_MOUSE_WHEEL) {
|
||||
m_mouse_x = e.wheel.mouse_x;
|
||||
m_mouse_y = e.wheel.mouse_y;
|
||||
forward_to_imgui = true;
|
||||
}
|
||||
|
||||
ImGui_ImplSDL3_ProcessEvent(&e);
|
||||
if (forward_to_imgui)
|
||||
ImGui_ImplSDL3_ProcessEvent(&e);
|
||||
}
|
||||
|
||||
ImGui_ImplSDL3_NewFrame();
|
||||
@@ -89,6 +291,7 @@ auto Application::run() -> void
|
||||
ImGui::NewFrame();
|
||||
|
||||
if (m_show_imgui) {
|
||||
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
|
||||
ImGui::ShowDemoWindow();
|
||||
|
||||
ImGui::SetNextWindowSize({ 100, 50 });
|
||||
@@ -109,6 +312,111 @@ auto Application::run() -> void
|
||||
}
|
||||
}
|
||||
|
||||
auto Application::init_input() -> void
|
||||
{
|
||||
m_udev = udev_new();
|
||||
if (!m_udev) {
|
||||
m_logger.err("Failed to create udev context");
|
||||
throw std::runtime_error("App init fail");
|
||||
}
|
||||
|
||||
m_libinput
|
||||
= libinput_udev_create_context(&g_libinput_interface, this, m_udev);
|
||||
if (!m_libinput) {
|
||||
m_logger.err("Failed to create libinput context");
|
||||
shutdown_input();
|
||||
throw std::runtime_error("App init fail");
|
||||
}
|
||||
|
||||
if (libinput_udev_assign_seat(m_libinput, "seat0") != 0) {
|
||||
m_logger.err("Failed to assign libinput seat");
|
||||
shutdown_input();
|
||||
throw std::runtime_error("App init fail");
|
||||
}
|
||||
|
||||
int width {}, height {};
|
||||
SDL_GetWindowSize(m_window, &width, &height);
|
||||
float mouse_x {}, mouse_y {};
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
m_mouse_x = mouse_x;
|
||||
m_mouse_y = mouse_y;
|
||||
ImGui::GetIO().AddMousePosEvent(
|
||||
static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
|
||||
}
|
||||
|
||||
auto Application::shutdown_input() -> void
|
||||
{
|
||||
if (m_libinput) {
|
||||
libinput_unref(m_libinput);
|
||||
m_libinput = nullptr;
|
||||
}
|
||||
|
||||
if (m_udev) {
|
||||
udev_unref(m_udev);
|
||||
m_udev = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
auto Application::process_libinput_events() -> void
|
||||
{
|
||||
if (!m_libinput)
|
||||
return;
|
||||
|
||||
if (int const rc { libinput_dispatch(m_libinput) }; rc != 0) {
|
||||
m_logger.err("libinput_dispatch failed ({})", rc);
|
||||
return;
|
||||
}
|
||||
|
||||
for (libinput_event *event { libinput_get_event(m_libinput) };
|
||||
event != nullptr; event = libinput_get_event(m_libinput)) {
|
||||
switch (libinput_event_get_type(event)) {
|
||||
case LIBINPUT_EVENT_KEYBOARD_KEY:
|
||||
handle_keyboard_event(libinput_event_get_keyboard_event(event));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
libinput_event_destroy(event);
|
||||
}
|
||||
}
|
||||
|
||||
auto Application::handle_keyboard_event(libinput_event_keyboard *event) -> void
|
||||
{
|
||||
uint32_t const key { libinput_event_keyboard_get_key(event) };
|
||||
auto const state { libinput_event_keyboard_get_key_state(event) };
|
||||
bool const pressed { state == LIBINPUT_KEY_STATE_PRESSED };
|
||||
|
||||
if (key == KEY_LEFTCTRL || key == KEY_RIGHTCTRL) {
|
||||
if (pressed) {
|
||||
++m_ctrl_pressed_count;
|
||||
} else if (m_ctrl_pressed_count > 0) {
|
||||
--m_ctrl_pressed_count;
|
||||
}
|
||||
}
|
||||
|
||||
if (pressed && key == KEY_F11 && m_ctrl_pressed_count > 0) {
|
||||
mouse_captured(!mouse_captured());
|
||||
m_show_imgui = !mouse_captured();
|
||||
}
|
||||
|
||||
if (auto imgui_key { linux_key_to_imgui(key) }) {
|
||||
ImGui::GetIO().AddKeyEvent(*imgui_key, pressed);
|
||||
}
|
||||
}
|
||||
|
||||
auto Application::clamp_mouse_to_window(int width, int height) -> void
|
||||
{
|
||||
double const max_x { std::max(0.0, static_cast<double>(width - 1)) };
|
||||
double const max_y { std::max(0.0, static_cast<double>(height - 1)) };
|
||||
|
||||
m_mouse_x = std::clamp(m_mouse_x, 0.0, max_x);
|
||||
m_mouse_y = std::clamp(m_mouse_y, 0.0, max_y);
|
||||
|
||||
ImGui::GetIO().AddMousePosEvent(
|
||||
static_cast<float>(m_mouse_x), static_cast<float>(m_mouse_y));
|
||||
}
|
||||
|
||||
auto Application::mouse_captured(bool new_state) -> void
|
||||
{
|
||||
if (!SDL_SetWindowRelativeMouseMode(m_window, new_state)) {
|
||||
|
||||
@@ -8,6 +8,11 @@
|
||||
|
||||
#include <imgui.h>
|
||||
|
||||
struct libinput;
|
||||
struct libinput_event_keyboard;
|
||||
struct libinput_event_pointer;
|
||||
struct udev;
|
||||
|
||||
namespace Lunar {
|
||||
|
||||
struct VulkanRenderer;
|
||||
@@ -23,13 +28,26 @@ struct Application {
|
||||
auto toggle_mouse_captured() -> void { mouse_captured(!m_mouse_captured); }
|
||||
|
||||
private:
|
||||
auto init_input() -> void;
|
||||
auto shutdown_input() -> void;
|
||||
auto process_libinput_events() -> void;
|
||||
auto handle_keyboard_event(libinput_event_keyboard *event) -> void;
|
||||
auto clamp_mouse_to_window(int width, int height) -> void;
|
||||
|
||||
SDL_Window *m_window { nullptr };
|
||||
Logger m_logger { "Lunar" };
|
||||
std::unique_ptr<VulkanRenderer> m_renderer;
|
||||
|
||||
udev *m_udev { nullptr };
|
||||
libinput *m_libinput { nullptr };
|
||||
|
||||
bool m_running { true };
|
||||
bool m_mouse_captured { false };
|
||||
bool m_show_imgui { false };
|
||||
int m_ctrl_pressed_count { 0 };
|
||||
|
||||
double m_mouse_x { 0.0 };
|
||||
double m_mouse_y { 0.0 };
|
||||
};
|
||||
|
||||
} // namespace Lunar
|
||||
|
||||
@@ -41,10 +41,11 @@ auto GraphicsPipelineBuilder::set_shaders(VkShaderModule vs, VkShaderModule fs)
|
||||
{
|
||||
m_shader_stages.clear();
|
||||
|
||||
m_shader_stages.emplace_back(
|
||||
vkinit::pipeline_shader_stage(VK_SHADER_STAGE_VERTEX_BIT, vs));
|
||||
m_shader_stages.emplace_back(
|
||||
vkinit::pipeline_shader_stage(VK_SHADER_STAGE_FRAGMENT_BIT, fs));
|
||||
m_shader_stages.emplace_back(vkinit::pipeline_shader_stage(
|
||||
static_cast<vk::ShaderStageFlagBits>(VK_SHADER_STAGE_VERTEX_BIT), vs));
|
||||
m_shader_stages.emplace_back(vkinit::pipeline_shader_stage(
|
||||
static_cast<vk::ShaderStageFlagBits>(VK_SHADER_STAGE_FRAGMENT_BIT),
|
||||
fs));
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -178,7 +178,7 @@ auto Mesh::load_gltf_meshes(
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool OVERRIDE_COLORS = true;
|
||||
constexpr bool OVERRIDE_COLORS = false;
|
||||
if (OVERRIDE_COLORS) {
|
||||
for (auto &vtx : vertices) {
|
||||
vtx.color = smath::Vec4(vtx.normal, 1.f);
|
||||
|
||||
79
src/Pipeline.cpp
Normal file
79
src/Pipeline.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
#include "Pipeline.h"
|
||||
|
||||
#include "Util.h"
|
||||
|
||||
namespace Lunar {
|
||||
|
||||
Pipeline::Builder::Builder(vk::Device device, Logger &logger)
|
||||
: m_device(device)
|
||||
, m_logger(logger)
|
||||
{
|
||||
}
|
||||
|
||||
auto Pipeline::Builder::set_descriptor_set_layouts(
|
||||
std::span<vk::DescriptorSetLayout const> layouts) -> Builder &
|
||||
{
|
||||
m_set_layouts.assign(layouts.begin(), layouts.end());
|
||||
return *this;
|
||||
}
|
||||
|
||||
auto Pipeline::Builder::set_push_constant_ranges(
|
||||
std::span<vk::PushConstantRange const> ranges) -> Builder &
|
||||
{
|
||||
m_push_constant_ranges.assign(ranges.begin(), ranges.end());
|
||||
return *this;
|
||||
}
|
||||
|
||||
auto Pipeline::Builder::build_compute(
|
||||
vk::PipelineShaderStageCreateInfo const &stage) -> Pipeline
|
||||
{
|
||||
auto pipeline_layout = build_layout();
|
||||
|
||||
vk::ComputePipelineCreateInfo pipeline_ci {};
|
||||
pipeline_ci.layout = pipeline_layout.get();
|
||||
pipeline_ci.stage = stage;
|
||||
|
||||
auto pipeline_ret = m_device.createComputePipelineUnique({}, pipeline_ci);
|
||||
VK_CHECK(m_logger, pipeline_ret.result);
|
||||
|
||||
return Pipeline {
|
||||
.pipeline = std::move(pipeline_ret.value),
|
||||
.layout = std::move(pipeline_layout),
|
||||
};
|
||||
}
|
||||
|
||||
auto Pipeline::Builder::build_graphics(
|
||||
std::function<GraphicsPipelineBuilder &(GraphicsPipelineBuilder &)> const
|
||||
&configure) -> Pipeline
|
||||
{
|
||||
auto pipeline_layout = build_layout();
|
||||
|
||||
auto builder = GraphicsPipelineBuilder { m_logger };
|
||||
builder.set_pipeline_layout(
|
||||
static_cast<VkPipelineLayout>(pipeline_layout.get()));
|
||||
configure(builder);
|
||||
|
||||
auto pipeline_handle = builder.build(static_cast<VkDevice>(m_device));
|
||||
vk::UniquePipeline pipeline_unique(pipeline_handle,
|
||||
vk::detail::ObjectDestroy<vk::Device,
|
||||
VULKAN_HPP_DEFAULT_DISPATCHER_TYPE>(m_device));
|
||||
|
||||
return Pipeline {
|
||||
.pipeline = std::move(pipeline_unique),
|
||||
.layout = std::move(pipeline_layout),
|
||||
};
|
||||
}
|
||||
|
||||
auto Pipeline::Builder::build_layout() -> vk::UniquePipelineLayout
|
||||
{
|
||||
vk::PipelineLayoutCreateInfo layout_ci {};
|
||||
layout_ci.setLayoutCount = static_cast<uint32_t>(m_set_layouts.size());
|
||||
layout_ci.pSetLayouts = m_set_layouts.data();
|
||||
layout_ci.pushConstantRangeCount
|
||||
= static_cast<uint32_t>(m_push_constant_ranges.size());
|
||||
layout_ci.pPushConstantRanges = m_push_constant_ranges.data();
|
||||
|
||||
return m_device.createPipelineLayoutUnique(layout_ci);
|
||||
}
|
||||
|
||||
} // namespace Lunar
|
||||
49
src/Pipeline.h
Normal file
49
src/Pipeline.h
Normal file
@@ -0,0 +1,49 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
#include "GraphicsPipelineBuilder.h"
|
||||
#include "Logger.h"
|
||||
|
||||
namespace Lunar {
|
||||
|
||||
struct Pipeline {
|
||||
vk::UniquePipeline pipeline {};
|
||||
vk::UniquePipelineLayout layout {};
|
||||
|
||||
auto get() const -> vk::Pipeline { return pipeline.get(); }
|
||||
auto get_layout() const -> vk::PipelineLayout { return layout.get(); }
|
||||
auto reset() -> void
|
||||
{
|
||||
pipeline.reset();
|
||||
layout.reset();
|
||||
}
|
||||
|
||||
struct Builder {
|
||||
Builder(vk::Device device, Logger &logger);
|
||||
|
||||
auto set_descriptor_set_layouts(
|
||||
std::span<vk::DescriptorSetLayout const> layouts) -> Builder &;
|
||||
auto set_push_constant_ranges(
|
||||
std::span<vk::PushConstantRange const> ranges) -> Builder &;
|
||||
|
||||
auto build_compute(vk::PipelineShaderStageCreateInfo const &stage)
|
||||
-> Pipeline;
|
||||
auto build_graphics(std::function<GraphicsPipelineBuilder &(
|
||||
GraphicsPipelineBuilder &)> const &configure) -> Pipeline;
|
||||
|
||||
private:
|
||||
auto build_layout() -> vk::UniquePipelineLayout;
|
||||
|
||||
vk::Device m_device {};
|
||||
Logger &m_logger;
|
||||
std::vector<vk::DescriptorSetLayout> m_set_layouts {};
|
||||
std::vector<vk::PushConstantRange> m_push_constant_ranges {};
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace Lunar
|
||||
22
src/Types.h
22
src/Types.h
@@ -2,7 +2,7 @@
|
||||
|
||||
#include <smath.hpp>
|
||||
#include <vk_mem_alloc.h>
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
#include "DeletionQueue.h"
|
||||
#include "DescriptorAllocatorGrowable.h"
|
||||
@@ -10,24 +10,24 @@
|
||||
namespace Lunar {
|
||||
|
||||
struct AllocatedImage {
|
||||
VkImage image;
|
||||
VkImageView image_view;
|
||||
vk::Image image;
|
||||
vk::ImageView image_view;
|
||||
VmaAllocation allocation;
|
||||
VkExtent3D extent;
|
||||
VkFormat format;
|
||||
vk::Extent3D extent;
|
||||
vk::Format format;
|
||||
};
|
||||
|
||||
struct AllocatedBuffer {
|
||||
VkBuffer buffer;
|
||||
vk::Buffer buffer;
|
||||
VmaAllocation allocation;
|
||||
VmaAllocationInfo info;
|
||||
};
|
||||
|
||||
struct FrameData {
|
||||
VkCommandPool command_pool;
|
||||
VkCommandBuffer main_command_buffer;
|
||||
VkSemaphore swapchain_semaphore;
|
||||
VkFence render_fence;
|
||||
vk::UniqueCommandPool command_pool;
|
||||
vk::UniqueCommandBuffer main_command_buffer;
|
||||
vk::UniqueSemaphore swapchain_semaphore;
|
||||
vk::UniqueFence render_fence;
|
||||
|
||||
DeletionQueue deletion_queue;
|
||||
DescriptorAllocatorGrowable frame_descriptors;
|
||||
@@ -43,7 +43,7 @@ struct Vertex {
|
||||
|
||||
struct GPUMeshBuffers {
|
||||
AllocatedBuffer index_buffer, vertex_buffer;
|
||||
VkDeviceAddress vertex_buffer_address;
|
||||
vk::DeviceAddress vertex_buffer_address;
|
||||
};
|
||||
|
||||
struct GPUSceneData {
|
||||
|
||||
224
src/Util.cpp
224
src/Util.cpp
@@ -4,140 +4,110 @@
|
||||
|
||||
namespace vkutil {
|
||||
|
||||
auto transition_image(VkCommandBuffer cmd, VkImage image,
|
||||
VkImageLayout current_layout, VkImageLayout new_layout) -> void
|
||||
auto transition_image(vk::CommandBuffer cmd, vk::Image image,
|
||||
vk::ImageLayout current_layout, vk::ImageLayout new_layout) -> void
|
||||
{
|
||||
VkImageAspectFlags aspect_mask
|
||||
= (new_layout == VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL)
|
||||
? VK_IMAGE_ASPECT_DEPTH_BIT
|
||||
: VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
auto aspect_mask = (new_layout == vk::ImageLayout::eDepthAttachmentOptimal)
|
||||
? vk::ImageAspectFlagBits::eDepth
|
||||
: vk::ImageAspectFlagBits::eColor;
|
||||
|
||||
VkImageMemoryBarrier image_barrier {
|
||||
.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
|
||||
.pNext = nullptr,
|
||||
vk::ImageMemoryBarrier image_barrier {};
|
||||
image_barrier.srcAccessMask = vk::AccessFlagBits::eMemoryWrite;
|
||||
image_barrier.dstAccessMask
|
||||
= vk::AccessFlagBits::eMemoryWrite | vk::AccessFlagBits::eMemoryRead;
|
||||
image_barrier.oldLayout = current_layout;
|
||||
image_barrier.newLayout = new_layout;
|
||||
image_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
image_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
|
||||
image_barrier.image = image;
|
||||
image_barrier.subresourceRange.aspectMask = aspect_mask;
|
||||
image_barrier.subresourceRange.baseMipLevel = 0;
|
||||
image_barrier.subresourceRange.levelCount = 1;
|
||||
image_barrier.subresourceRange.baseArrayLayer = 0;
|
||||
image_barrier.subresourceRange.layerCount = 1;
|
||||
|
||||
.srcAccessMask = VK_ACCESS_MEMORY_WRITE_BIT,
|
||||
.dstAccessMask
|
||||
= VK_ACCESS_MEMORY_WRITE_BIT | VK_ACCESS_MEMORY_READ_BIT,
|
||||
.oldLayout = current_layout,
|
||||
.newLayout = new_layout,
|
||||
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
|
||||
.image = image,
|
||||
.subresourceRange = {
|
||||
.aspectMask = aspect_mask,
|
||||
.baseMipLevel = 0,
|
||||
.levelCount = 1,
|
||||
.baseArrayLayer = 0,
|
||||
.layerCount = 1,
|
||||
},
|
||||
};
|
||||
|
||||
vkCmdPipelineBarrier(cmd, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
|
||||
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0, nullptr, 1,
|
||||
&image_barrier);
|
||||
cmd.pipelineBarrier(vk::PipelineStageFlagBits::eAllCommands,
|
||||
vk::PipelineStageFlagBits::eAllCommands, {}, {}, {}, image_barrier);
|
||||
}
|
||||
|
||||
auto copy_image_to_image(VkCommandBuffer cmd, VkImage source,
|
||||
VkImage destination, VkExtent2D src_size, VkExtent2D dst_size) -> void
|
||||
auto copy_image_to_image(vk::CommandBuffer cmd, vk::Image source,
|
||||
vk::Image destination, vk::Extent2D src_size, vk::Extent2D dst_size) -> void
|
||||
{
|
||||
VkImageBlit2 blit_region {};
|
||||
blit_region.sType = VK_STRUCTURE_TYPE_IMAGE_BLIT_2;
|
||||
blit_region.pNext = nullptr;
|
||||
vk::ImageBlit2 blit_region {};
|
||||
blit_region.srcOffsets[0] = vk::Offset3D { 0, 0, 0 };
|
||||
blit_region.srcOffsets[1]
|
||||
= vk::Offset3D { static_cast<int32_t>(src_size.width),
|
||||
static_cast<int32_t>(src_size.height), 1 };
|
||||
|
||||
blit_region.srcOffsets[0] = { 0, 0, 0 };
|
||||
blit_region.srcOffsets[1] = { static_cast<int32_t>(src_size.width),
|
||||
static_cast<int32_t>(src_size.height), 1 };
|
||||
blit_region.dstOffsets[0] = vk::Offset3D { 0, 0, 0 };
|
||||
blit_region.dstOffsets[1]
|
||||
= vk::Offset3D { static_cast<int32_t>(dst_size.width),
|
||||
static_cast<int32_t>(dst_size.height), 1 };
|
||||
|
||||
blit_region.dstOffsets[0] = { 0, 0, 0 };
|
||||
blit_region.dstOffsets[1] = { static_cast<int32_t>(dst_size.width),
|
||||
static_cast<int32_t>(dst_size.height), 1 };
|
||||
|
||||
blit_region.srcSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
blit_region.srcSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
blit_region.srcSubresource.baseArrayLayer = 0;
|
||||
blit_region.srcSubresource.layerCount = 1;
|
||||
blit_region.srcSubresource.mipLevel = 0;
|
||||
|
||||
blit_region.dstSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
|
||||
blit_region.dstSubresource.aspectMask = vk::ImageAspectFlagBits::eColor;
|
||||
blit_region.dstSubresource.baseArrayLayer = 0;
|
||||
blit_region.dstSubresource.layerCount = 1;
|
||||
blit_region.dstSubresource.mipLevel = 0;
|
||||
|
||||
VkBlitImageInfo2 blit_info {};
|
||||
blit_info.sType = VK_STRUCTURE_TYPE_BLIT_IMAGE_INFO_2;
|
||||
blit_info.pNext = nullptr;
|
||||
vk::BlitImageInfo2 blit_info {};
|
||||
blit_info.dstImage = destination;
|
||||
blit_info.dstImageLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
|
||||
blit_info.dstImageLayout = vk::ImageLayout::eTransferDstOptimal;
|
||||
blit_info.srcImage = source;
|
||||
blit_info.srcImageLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
|
||||
blit_info.filter = VK_FILTER_LINEAR;
|
||||
blit_info.srcImageLayout = vk::ImageLayout::eTransferSrcOptimal;
|
||||
blit_info.filter = vk::Filter::eLinear;
|
||||
blit_info.regionCount = 1;
|
||||
blit_info.pRegions = &blit_region;
|
||||
|
||||
vkCmdBlitImage2(cmd, &blit_info);
|
||||
cmd.blitImage2(blit_info);
|
||||
}
|
||||
|
||||
auto load_shader_module(std::span<uint8_t> spirv_data, VkDevice device,
|
||||
VkShaderModule *out_shader_module) -> bool
|
||||
auto load_shader_module(std::span<uint8_t> spirv_data, vk::Device device)
|
||||
-> vk::UniqueShaderModule
|
||||
{
|
||||
if (!device || !out_shader_module)
|
||||
return false;
|
||||
if (!device || spirv_data.empty() || (spirv_data.size() % 4) != 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (spirv_data.empty() || (spirv_data.size() % 4) != 0)
|
||||
return false;
|
||||
|
||||
VkShaderModuleCreateInfo create_info {};
|
||||
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
|
||||
create_info.pNext = nullptr;
|
||||
create_info.flags = 0;
|
||||
vk::ShaderModuleCreateInfo create_info {};
|
||||
create_info.codeSize = spirv_data.size();
|
||||
create_info.pCode = reinterpret_cast<uint32_t const *>(spirv_data.data());
|
||||
|
||||
VkResult const res = vkCreateShaderModule(
|
||||
device, &create_info, nullptr, out_shader_module);
|
||||
if (res != VK_SUCCESS) {
|
||||
*out_shader_module = VK_NULL_HANDLE;
|
||||
return false;
|
||||
try {
|
||||
return device.createShaderModuleUnique(create_info);
|
||||
} catch (vk::SystemError const &) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace vkutil
|
||||
|
||||
namespace vkinit {
|
||||
|
||||
auto image_create_info(VkFormat format, VkImageUsageFlags usage_flags,
|
||||
VkExtent3D extent) -> VkImageCreateInfo
|
||||
auto image_create_info(vk::Format format, vk::ImageUsageFlags usage_flags,
|
||||
vk::Extent3D extent) -> vk::ImageCreateInfo
|
||||
{
|
||||
VkImageCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
|
||||
info.imageType = VK_IMAGE_TYPE_2D;
|
||||
|
||||
vk::ImageCreateInfo info {};
|
||||
info.imageType = vk::ImageType::e2D;
|
||||
info.format = format;
|
||||
info.extent = extent;
|
||||
|
||||
info.mipLevels = 1;
|
||||
info.arrayLayers = 1;
|
||||
|
||||
info.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
|
||||
info.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
info.samples = vk::SampleCountFlagBits::e1;
|
||||
info.tiling = vk::ImageTiling::eOptimal;
|
||||
info.usage = usage_flags;
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
auto imageview_create_info(VkFormat format, VkImage image,
|
||||
VkImageAspectFlags aspect_flags) -> VkImageViewCreateInfo
|
||||
auto imageview_create_info(vk::Format format, vk::Image image,
|
||||
vk::ImageAspectFlags aspect_flags) -> vk::ImageViewCreateInfo
|
||||
{
|
||||
VkImageViewCreateInfo info = {};
|
||||
info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
info.pNext = nullptr;
|
||||
|
||||
info.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
vk::ImageViewCreateInfo info {};
|
||||
info.viewType = vk::ImageViewType::e2D;
|
||||
info.image = image;
|
||||
info.format = format;
|
||||
info.subresourceRange.baseMipLevel = 0;
|
||||
@@ -145,27 +115,22 @@ auto imageview_create_info(VkFormat format, VkImage image,
|
||||
info.subresourceRange.baseArrayLayer = 0;
|
||||
info.subresourceRange.layerCount = 1;
|
||||
info.subresourceRange.aspectMask = aspect_flags;
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
auto command_buffer_submit_info(VkCommandBuffer cmd)
|
||||
-> VkCommandBufferSubmitInfo
|
||||
auto command_buffer_submit_info(vk::CommandBuffer cmd)
|
||||
-> vk::CommandBufferSubmitInfo
|
||||
{
|
||||
VkCommandBufferSubmitInfo info {};
|
||||
info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_SUBMIT_INFO;
|
||||
info.pNext = nullptr;
|
||||
vk::CommandBufferSubmitInfo info {};
|
||||
info.commandBuffer = cmd;
|
||||
info.deviceMask = 0;
|
||||
return info;
|
||||
}
|
||||
|
||||
auto semaphore_submit_info(VkPipelineStageFlags2 stage_mask,
|
||||
VkSemaphore semaphore) -> VkSemaphoreSubmitInfo
|
||||
auto semaphore_submit_info(vk::PipelineStageFlags2 stage_mask,
|
||||
vk::Semaphore semaphore) -> vk::SemaphoreSubmitInfo
|
||||
{
|
||||
VkSemaphoreSubmitInfo info {};
|
||||
info.sType = VK_STRUCTURE_TYPE_SEMAPHORE_SUBMIT_INFO;
|
||||
info.pNext = nullptr;
|
||||
vk::SemaphoreSubmitInfo info {};
|
||||
info.semaphore = semaphore;
|
||||
info.value = 0;
|
||||
info.stageMask = stage_mask;
|
||||
@@ -173,14 +138,11 @@ auto semaphore_submit_info(VkPipelineStageFlags2 stage_mask,
|
||||
return info;
|
||||
}
|
||||
|
||||
auto submit_info2(VkCommandBufferSubmitInfo *cmd_info,
|
||||
VkSemaphoreSubmitInfo *wait_semaphore_info,
|
||||
VkSemaphoreSubmitInfo *signal_semaphore_info) -> VkSubmitInfo2
|
||||
auto submit_info2(vk::CommandBufferSubmitInfo *cmd_info,
|
||||
vk::SemaphoreSubmitInfo *wait_semaphore_info,
|
||||
vk::SemaphoreSubmitInfo *signal_semaphore_info) -> vk::SubmitInfo2
|
||||
{
|
||||
VkSubmitInfo2 info {};
|
||||
info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO_2;
|
||||
info.pNext = nullptr;
|
||||
info.flags = 0;
|
||||
vk::SubmitInfo2 info {};
|
||||
info.waitSemaphoreInfoCount = wait_semaphore_info ? 1u : 0u;
|
||||
info.pWaitSemaphoreInfos = wait_semaphore_info;
|
||||
info.commandBufferInfoCount = cmd_info ? 1u : 0u;
|
||||
@@ -190,18 +152,15 @@ auto submit_info2(VkCommandBufferSubmitInfo *cmd_info,
|
||||
return info;
|
||||
}
|
||||
|
||||
auto attachment_info(VkImageView view, VkClearValue *clear,
|
||||
VkImageLayout layout) -> VkRenderingAttachmentInfo
|
||||
auto attachment_info(vk::ImageView view, vk::ClearValue *clear,
|
||||
vk::ImageLayout layout) -> vk::RenderingAttachmentInfo
|
||||
{
|
||||
VkRenderingAttachmentInfo color_at {};
|
||||
color_at.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO;
|
||||
color_at.pNext = nullptr;
|
||||
|
||||
vk::RenderingAttachmentInfo color_at {};
|
||||
color_at.imageView = view;
|
||||
color_at.imageLayout = layout;
|
||||
color_at.loadOp
|
||||
= clear ? VK_ATTACHMENT_LOAD_OP_CLEAR : VK_ATTACHMENT_LOAD_OP_LOAD;
|
||||
color_at.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
= clear ? vk::AttachmentLoadOp::eClear : vk::AttachmentLoadOp::eLoad;
|
||||
color_at.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
if (clear) {
|
||||
color_at.clearValue = *clear;
|
||||
}
|
||||
@@ -209,27 +168,22 @@ auto attachment_info(VkImageView view, VkClearValue *clear,
|
||||
return color_at;
|
||||
}
|
||||
|
||||
auto pipeline_shader_stage(VkShaderStageFlagBits stage, VkShaderModule module)
|
||||
-> VkPipelineShaderStageCreateInfo
|
||||
auto pipeline_shader_stage(vk::ShaderStageFlagBits stage,
|
||||
vk::ShaderModule module) -> vk::PipelineShaderStageCreateInfo
|
||||
{
|
||||
VkPipelineShaderStageCreateInfo stage_ci {};
|
||||
stage_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||
stage_ci.pNext = nullptr;
|
||||
vk::PipelineShaderStageCreateInfo stage_ci {};
|
||||
stage_ci.stage = stage;
|
||||
stage_ci.module = module;
|
||||
stage_ci.pName = "main";
|
||||
return stage_ci;
|
||||
}
|
||||
|
||||
auto render_info(VkExtent2D extent, VkRenderingAttachmentInfo const *color_att,
|
||||
VkRenderingAttachmentInfo const *depth_att) -> VkRenderingInfo
|
||||
auto render_info(vk::Extent2D extent,
|
||||
vk::RenderingAttachmentInfo const *color_att,
|
||||
vk::RenderingAttachmentInfo const *depth_att) -> vk::RenderingInfo
|
||||
{
|
||||
|
||||
VkRenderingInfo render_info {};
|
||||
render_info.sType = VK_STRUCTURE_TYPE_RENDERING_INFO;
|
||||
render_info.pNext = nullptr;
|
||||
render_info.flags = 0;
|
||||
render_info.renderArea = { {}, extent };
|
||||
vk::RenderingInfo render_info {};
|
||||
render_info.renderArea = vk::Rect2D { {}, extent };
|
||||
render_info.layerCount = 1;
|
||||
render_info.colorAttachmentCount = color_att ? 1 : 0;
|
||||
render_info.pColorAttachments = color_att;
|
||||
@@ -237,19 +191,15 @@ auto render_info(VkExtent2D extent, VkRenderingAttachmentInfo const *color_att,
|
||||
return render_info;
|
||||
}
|
||||
|
||||
auto depth_attachment_info(VkImageView view, VkImageLayout layout)
|
||||
-> VkRenderingAttachmentInfo
|
||||
auto depth_attachment_info(vk::ImageView view, vk::ImageLayout layout)
|
||||
-> vk::RenderingAttachmentInfo
|
||||
{
|
||||
VkRenderingAttachmentInfo depth_att {};
|
||||
depth_att.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO;
|
||||
depth_att.pNext = nullptr;
|
||||
|
||||
vk::RenderingAttachmentInfo depth_att {};
|
||||
depth_att.imageView = view;
|
||||
depth_att.imageLayout = layout;
|
||||
depth_att.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
depth_att.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
depth_att.loadOp = vk::AttachmentLoadOp::eClear;
|
||||
depth_att.storeOp = vk::AttachmentStoreOp::eStore;
|
||||
depth_att.clearValue.depthStencil.depth = 1.f;
|
||||
|
||||
return depth_att;
|
||||
}
|
||||
|
||||
|
||||
65
src/Util.h
65
src/Util.h
@@ -3,7 +3,7 @@
|
||||
#include <span>
|
||||
|
||||
#include <vulkan/vk_enum_string_helper.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
template<typename F> struct privDefer {
|
||||
F f;
|
||||
@@ -29,46 +29,49 @@ template<typename F> privDefer<F> defer_func(F f) { return privDefer<F>(f); }
|
||||
|
||||
#define VK_CHECK(logger, x) \
|
||||
do { \
|
||||
VkResult err { x }; \
|
||||
if (err) { \
|
||||
(logger).err("Detected Vulkan error: {}", string_VkResult(err)); \
|
||||
auto err { x }; \
|
||||
auto result = vk::Result(err); \
|
||||
if (result != vk::Result::eSuccess) { \
|
||||
(logger).err("Detected Vulkan error: {}", vk::to_string(result)); \
|
||||
throw std::runtime_error("Vulkan error"); \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
namespace vkutil {
|
||||
|
||||
auto transition_image(VkCommandBuffer cmd, VkImage image,
|
||||
VkImageLayout current_layout, VkImageLayout new_layout) -> void;
|
||||
auto copy_image_to_image(VkCommandBuffer cmd, VkImage source,
|
||||
VkImage destination, VkExtent2D src_size, VkExtent2D dst_size) -> void;
|
||||
auto load_shader_module(std::span<uint8_t> spirv_data, VkDevice device,
|
||||
VkShaderModule *out_shader_module) -> bool;
|
||||
auto transition_image(vk::CommandBuffer cmd, vk::Image image,
|
||||
vk::ImageLayout current_layout, vk::ImageLayout new_layout) -> void;
|
||||
auto copy_image_to_image(vk::CommandBuffer cmd, vk::Image source,
|
||||
vk::Image destination, vk::Extent2D src_size, vk::Extent2D dst_size)
|
||||
-> void;
|
||||
auto load_shader_module(std::span<uint8_t> spirv_data, vk::Device device)
|
||||
-> vk::UniqueShaderModule;
|
||||
|
||||
} // namespace vkutil
|
||||
|
||||
namespace vkinit {
|
||||
|
||||
auto image_create_info(VkFormat format, VkImageUsageFlags usage_flags,
|
||||
VkExtent3D extent) -> VkImageCreateInfo;
|
||||
auto imageview_create_info(VkFormat format, VkImage image,
|
||||
VkImageAspectFlags aspect_flags) -> VkImageViewCreateInfo;
|
||||
auto command_buffer_submit_info(VkCommandBuffer cmd)
|
||||
-> VkCommandBufferSubmitInfo;
|
||||
auto semaphore_submit_info(VkPipelineStageFlags2 stage_mask,
|
||||
VkSemaphore semaphore) -> VkSemaphoreSubmitInfo;
|
||||
auto submit_info2(VkCommandBufferSubmitInfo *cmd_info,
|
||||
VkSemaphoreSubmitInfo *wait_semaphore_info,
|
||||
VkSemaphoreSubmitInfo *signal_semaphore_info) -> VkSubmitInfo2;
|
||||
auto attachment_info(VkImageView view, VkClearValue *clear,
|
||||
VkImageLayout layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL)
|
||||
-> VkRenderingAttachmentInfo;
|
||||
auto pipeline_shader_stage(VkShaderStageFlagBits stage, VkShaderModule module)
|
||||
-> VkPipelineShaderStageCreateInfo;
|
||||
auto render_info(VkExtent2D extent, VkRenderingAttachmentInfo const *color_att,
|
||||
VkRenderingAttachmentInfo const *depth_att) -> VkRenderingInfo;
|
||||
auto depth_attachment_info(VkImageView view,
|
||||
VkImageLayout layout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL)
|
||||
-> VkRenderingAttachmentInfo;
|
||||
auto image_create_info(vk::Format format, vk::ImageUsageFlags usage_flags,
|
||||
vk::Extent3D extent) -> vk::ImageCreateInfo;
|
||||
auto imageview_create_info(vk::Format format, vk::Image image,
|
||||
vk::ImageAspectFlags aspect_flags) -> vk::ImageViewCreateInfo;
|
||||
auto command_buffer_submit_info(vk::CommandBuffer cmd)
|
||||
-> vk::CommandBufferSubmitInfo;
|
||||
auto semaphore_submit_info(vk::PipelineStageFlags2 stage_mask,
|
||||
vk::Semaphore semaphore) -> vk::SemaphoreSubmitInfo;
|
||||
auto submit_info2(vk::CommandBufferSubmitInfo *cmd_info,
|
||||
vk::SemaphoreSubmitInfo *wait_semaphore_info,
|
||||
vk::SemaphoreSubmitInfo *signal_semaphore_info) -> vk::SubmitInfo2;
|
||||
auto attachment_info(vk::ImageView view, vk::ClearValue *clear,
|
||||
vk::ImageLayout layout = vk::ImageLayout::eColorAttachmentOptimal)
|
||||
-> vk::RenderingAttachmentInfo;
|
||||
auto pipeline_shader_stage(vk::ShaderStageFlagBits stage,
|
||||
vk::ShaderModule module) -> vk::PipelineShaderStageCreateInfo;
|
||||
auto render_info(vk::Extent2D extent,
|
||||
vk::RenderingAttachmentInfo const *color_att,
|
||||
vk::RenderingAttachmentInfo const *depth_att) -> vk::RenderingInfo;
|
||||
auto depth_attachment_info(vk::ImageView view,
|
||||
vk::ImageLayout layout = vk::ImageLayout::eDepthAttachmentOptimal)
|
||||
-> vk::RenderingAttachmentInfo;
|
||||
|
||||
} // namespace vkinit
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -7,19 +7,20 @@
|
||||
#include <VkBootstrap.h>
|
||||
#include <smath.hpp>
|
||||
#include <vk_mem_alloc.h>
|
||||
#include <vulkan/vulkan_core.h>
|
||||
#include <vulkan/vulkan.hpp>
|
||||
|
||||
#include "DeletionQueue.h"
|
||||
#include "DescriptorAllocator.h"
|
||||
#include "Loader.h"
|
||||
#include "Logger.h"
|
||||
#include "Pipeline.h"
|
||||
#include "Types.h"
|
||||
|
||||
namespace Lunar {
|
||||
|
||||
struct GPUDrawPushConstants {
|
||||
smath::Mat4 world_matrix;
|
||||
VkDeviceAddress vertex_buffer;
|
||||
vk::DeviceAddress vertex_buffer;
|
||||
};
|
||||
|
||||
constexpr unsigned FRAME_OVERLAP = 2;
|
||||
@@ -31,7 +32,7 @@ struct VulkanRenderer {
|
||||
auto render() -> void;
|
||||
auto resize(uint32_t width, uint32_t height) -> void;
|
||||
|
||||
auto immediate_submit(std::function<void(VkCommandBuffer cmd)> &&function)
|
||||
auto immediate_submit(std::function<void(vk::CommandBuffer cmd)> &&function)
|
||||
-> void;
|
||||
auto upload_mesh(std::span<uint32_t> indices, std::span<Vertex> vertices)
|
||||
-> GPUMeshBuffers;
|
||||
@@ -51,9 +52,10 @@ private:
|
||||
auto imgui_init() -> void;
|
||||
auto default_data_init() -> void;
|
||||
|
||||
auto draw_background(VkCommandBuffer cmd) -> void;
|
||||
auto draw_geometry(VkCommandBuffer cmd) -> void;
|
||||
auto draw_imgui(VkCommandBuffer cmd, VkImageView target_image_view) -> void;
|
||||
auto draw_background(vk::CommandBuffer cmd) -> void;
|
||||
auto draw_geometry(vk::CommandBuffer cmd) -> void;
|
||||
auto draw_imgui(vk::CommandBuffer cmd, vk::ImageView target_image_view)
|
||||
-> void;
|
||||
|
||||
auto create_swapchain(uint32_t width, uint32_t height) -> void;
|
||||
auto create_draw_image(uint32_t width, uint32_t height) -> void;
|
||||
@@ -63,16 +65,20 @@ private:
|
||||
auto destroy_depth_image() -> void;
|
||||
auto recreate_swapchain(uint32_t width, uint32_t height) -> void;
|
||||
auto destroy_swapchain() -> void;
|
||||
auto create_image(VkExtent3D size, VkFormat format, VkImageUsageFlags flags,
|
||||
bool mipmapped = false) -> AllocatedImage;
|
||||
auto create_image(void const *data, VkExtent3D size, VkFormat format,
|
||||
VkImageUsageFlags flags, bool mipmapped = false) -> AllocatedImage;
|
||||
auto create_image(vk::Extent3D size, vk::Format format,
|
||||
vk::ImageUsageFlags flags, bool mipmapped = false) -> AllocatedImage;
|
||||
auto create_image(void const *data, vk::Extent3D size, vk::Format format,
|
||||
vk::ImageUsageFlags flags, bool mipmapped = false) -> AllocatedImage;
|
||||
auto destroy_image(AllocatedImage const &img) -> void;
|
||||
|
||||
auto create_buffer(size_t alloc_size, VkBufferUsageFlags usage,
|
||||
auto create_buffer(size_t alloc_size, vk::BufferUsageFlags usage,
|
||||
VmaMemoryUsage memory_usage) -> AllocatedBuffer;
|
||||
auto destroy_buffer(AllocatedBuffer const &buffer) -> void;
|
||||
|
||||
vk::Instance m_instance {};
|
||||
vk::PhysicalDevice m_physical_device {};
|
||||
vk::Device m_device {};
|
||||
|
||||
struct {
|
||||
vkb::Instance instance;
|
||||
vkb::PhysicalDevice phys_dev;
|
||||
@@ -86,50 +92,47 @@ private:
|
||||
return frames.at(frame_number % frames.size());
|
||||
}
|
||||
|
||||
VkSwapchainKHR swapchain { VK_NULL_HANDLE };
|
||||
VkSurfaceKHR surface { nullptr };
|
||||
VkFormat swapchain_image_format;
|
||||
vk::SwapchainKHR swapchain {};
|
||||
vk::SurfaceKHR surface {};
|
||||
vk::Format swapchain_image_format {};
|
||||
|
||||
uint32_t graphics_queue_family { 0 };
|
||||
VkQueue graphics_queue { nullptr };
|
||||
vk::Queue graphics_queue {};
|
||||
|
||||
std::vector<VkImage> swapchain_images;
|
||||
std::vector<VkImageView> swapchain_image_views;
|
||||
std::vector<VkSemaphore> present_semaphores;
|
||||
VkExtent2D swapchain_extent;
|
||||
std::vector<vk::Image> swapchain_images;
|
||||
std::vector<vk::UniqueImageView> swapchain_image_views;
|
||||
std::vector<vk::UniqueSemaphore> present_semaphores;
|
||||
vk::Extent2D swapchain_extent;
|
||||
|
||||
std::array<FrameData, FRAME_OVERLAP> frames;
|
||||
AllocatedImage draw_image {};
|
||||
AllocatedImage depth_image {};
|
||||
VkExtent2D draw_extent {};
|
||||
vk::Extent2D draw_extent {};
|
||||
|
||||
VmaAllocator allocator;
|
||||
DescriptorAllocator descriptor_allocator;
|
||||
|
||||
VkDescriptorSet draw_image_descriptors;
|
||||
VkDescriptorSetLayout draw_image_descriptor_layout;
|
||||
VkDescriptorSet draw_image_descriptors {};
|
||||
vk::DescriptorSetLayout draw_image_descriptor_layout {};
|
||||
|
||||
GPUSceneData scene_data {};
|
||||
VkDescriptorSetLayout gpu_scene_data_descriptor_layout;
|
||||
vk::DescriptorSetLayout gpu_scene_data_descriptor_layout {};
|
||||
|
||||
VkPipeline gradient_pipeline {};
|
||||
VkPipelineLayout gradient_pipeline_layout {};
|
||||
vk::DescriptorSetLayout single_image_descriptor_layout {};
|
||||
|
||||
VkPipeline triangle_pipeline {};
|
||||
VkPipelineLayout triangle_pipeline_layout {};
|
||||
|
||||
VkPipeline mesh_pipeline {};
|
||||
VkPipelineLayout mesh_pipeline_layout {};
|
||||
Pipeline gradient_pipeline;
|
||||
Pipeline triangle_pipeline;
|
||||
Pipeline mesh_pipeline;
|
||||
|
||||
GPUMeshBuffers rectangle;
|
||||
|
||||
VkDescriptorPool imgui_descriptor_pool { VK_NULL_HANDLE };
|
||||
vk::UniqueDescriptorPool imgui_descriptor_pool;
|
||||
|
||||
DeletionQueue deletion_queue;
|
||||
|
||||
VkFence imm_fence {};
|
||||
VkCommandBuffer imm_command_buffer {};
|
||||
VkCommandPool imm_command_pool {};
|
||||
vk::UniqueFence imm_fence;
|
||||
vk::UniqueCommandBuffer imm_command_buffer;
|
||||
vk::UniqueCommandPool imm_command_pool;
|
||||
|
||||
uint64_t frame_number { 0 };
|
||||
|
||||
@@ -140,8 +143,8 @@ private:
|
||||
AllocatedImage gray_image {};
|
||||
AllocatedImage error_image {};
|
||||
|
||||
VkSampler default_sampler_linear;
|
||||
VkSampler default_sampler_nearest;
|
||||
vk::UniqueSampler default_sampler_linear;
|
||||
vk::UniqueSampler default_sampler_nearest;
|
||||
} m_vk;
|
||||
|
||||
SDL_Window *m_window { nullptr };
|
||||
|
||||
Reference in New Issue
Block a user